There are a lot of issues with the bump and displacement at the moment. I have been exporting maps from ZBrush, however I was not exporting them at high enough resolution, therefore there are areas that are clearly low res. Everything still needs work, but it is a start!
There are issues with using the normal map right now, when the normal map is just applied it looks as tho there are wholes being cut into the model...I have yet to find a solution to this.
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